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Review: "Galcon" for iPhone/iPod Touch PDF Print E-mail
Apple - iPhone/iPod Touch
Written by Thomas Baltruschat   
Monday, 25 August 2008 17:32

img_0001Today I want to take a look at the game "Galcon" which is available in the Itunes App Store for US$ 9.99. Well this is just a great game for the iPhone/iPod Touch, it is basically a real-time strategy game where you have to conquer all nearby planets. It reminded me a bit about a very old game from 1993 "Master of Orion" by Microprose, which I played days and weeks instead of learning for my studies...Sealed

First my ratings (based on Game Version 1.1):
Game Type:
Real time strategy
Graphics:
3/5
Sound:
2/5
Can listen to your own music:
Yes
Gameplay:
5/5
Learning curve: Low, but not for little kids.
Time to play one level: 1-3 minutes

At the beginning of the Game you have one planet and 100 space ship, same as your opponent. So you need to tap onto your home planet and drag to a nearby planet. Immediately half of your fleet sets off and conquers this planet. Well you opponent does the same, and as soon as only one player is left the game ends.

Sounds simple and it is simple to play, but  depending which of the 10 difficulties you choose it can be difficult to win.

The game has 5 different game modes, my favorite modes are "Classic" (Game against one opponent), and 3-Way (Game against 2 opponents)

Some strategy tips:

On each planet you own new ships will be built immediately, where bigger planets have a faster growth rate. So you should try to get to the big planets next to your home world first. But some of the grey planets need lots of ships to conquer those, i.e. the number on the planet shows how many ships you need to beat those. So usually you should avoid planets which require more than 20 ships at the beginning of a level.

If their is no suitable planet around you should consider to attack the homeplanet of your opponent, works quite well in many cases.

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Last Updated ( Wednesday, 27 August 2008 13:01 )